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Thread: Roster Limits In Minors

  1. #1
    Join Date
    Sep 2008
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    Roster Limits In Minors

    My minor league rosters are a mess, and I am looking to clean them up before the season starts. What are the individual roster limits per level and for the minor league system as a whole (if there are any?)

  2. #2
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    Re: Roster Limits In Minors

    There are no roster limits for the minors as far as I know.
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  3. #3
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    Re: Roster Limits In Minors

    No roster limits, but they will generate ghost players for you to have a legit minor league experience. I tend to just only keep the guys that are somewhat interesting and get rid of the rest.
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  4. #4
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    Re: Roster Limits In Minors

    Matt is correct. There are no roster limits in the minors, and if you're under the normal 25 roster size the game will create ghost players for you. This way you can take on the running of those levels of your organization if you're interested in that, and largely ignore it if you're not, without totally crippling your organization.

    On the Transactions page, if you tell the AI to auto-run your minor leagues, it will place 25 men on each roster except for the lowest level where it throws the rest of the minor leaguers.

  5. #5
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    Re: Roster Limits In Minors

    Why yes, I would love to hijack your thread!

    For all the new league members coming in that are not aware of it, there are a number of us logged into the SimCentral irc server basically all day every day. I think the Chatbox link at the top will take you straight to it, but make no mistake - this is exclusively used by members of the online OOTP leagues.

    You can get questions about roster limits - and oh so much more! - answered quickly there, if you'd prefer. And talk trades. And troll Felix. Or, you know, whatever you like.

    For more details, you can see the original irc thread: http://simcentral.net/forums/showthr...net-irc-server

    Hijack ended.
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  6. #6
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    Re: Roster Limits In Minors

    Quote Originally Posted by Buane View Post
    Matt is correct. There are no roster limits in the minors, and if you're under the normal 25 roster size the game will create ghost players for you. This way you can take on the running of those levels of your organization if you're interested in that, and largely ignore it if you're not, without totally crippling your organization.

    On the Transactions page, if you tell the AI to auto-run your minor leagues, it will place 25 men on each roster except for the lowest level where it throws the rest of the minor leaguers.
    Yeah, except OOTP13 has stopped pushing relievers into starting pitching spots (even relievers who might be able to start) which I don't like. Now I have to go through all my minors and manually set almost every reliever I want to be a starter as a starter. It worked pretty well on its own in 11 and earlier.

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